mightbeusual
|
673ce8deb4
|
better run
|
2024-08-08 20:11:44 +08:00 |
|
mightbeusual
|
92222ad82b
|
vaultontohigh
|
2024-07-30 01:24:11 +08:00 |
|
mightbeusual
|
e73afccab6
|
ok
|
2024-07-30 01:06:37 +08:00 |
|
mightbeusual
|
8ccfeee21f
|
eh
|
2024-07-30 01:00:53 +08:00 |
|
mightbeusual
|
e291070cf8
|
fix ladder again
|
2024-07-30 00:53:37 +08:00 |
|
mightbeusual
|
85d71ce026
|
ladder anim fix
|
2024-07-30 00:39:09 +08:00 |
|
mightbeusual
|
42ad7b68b6
|
Updated animations :o
|
2024-07-30 00:27:26 +08:00 |
|
|
a145fe6b8c
|
add compiled anims
|
2024-04-05 21:31:40 +05:00 |
|
|
9eccf6794f
|
rename reanimated files
|
2024-04-05 21:29:30 +05:00 |
|
|
436cd73583
|
clean up readmes a bit
|
2024-04-04 20:15:18 +05:00 |
|
mightbeusual
|
88722046c6
|
duh
|
2024-03-30 21:49:04 +08:00 |
|
mightbeusual
|
2b32c33731
|
blud forgot about the camera animation
|
2024-03-30 21:43:24 +08:00 |
|
mightbeusual
|
c8dc48cad3
|
wtf was that for
|
2024-03-29 17:34:43 +08:00 |
|
mightbeusual
|
70295cf474
|
Updated anims (OG & Reanim)
|
2024-03-29 16:53:43 +08:00 |
|
mightbeusual
|
e1927f2d36
|
standing up anim tweak
|
2024-01-20 10:07:15 +08:00 |
|
mightbeusual
|
41dbd5164a
|
reanim update (standup & slideslop45 anim)
|
2024-01-20 01:02:45 +08:00 |
|
mightbeusual
|
4769f69ed7
|
minor jumpair.smd fix
|
2023-11-30 22:36:25 +08:00 |
|
mightbeusual
|
5ad1984af1
|
jumpcoilcatalyst.smd
|
2023-11-23 12:47:04 +08:00 |
|
mightbeusual
|
7eb710283a
|
less close hand sprintfwd
|
2023-11-22 01:02:47 +08:00 |
|
mightbeusual
|
2d2ab2d2b3
|
sprintfwd fix
|
2023-11-21 09:34:23 +08:00 |
|
mightbeusual
|
cf618c3e57
|
jumpair fix2
|
2023-11-20 20:34:50 +08:00 |
|
mightbeusual
|
70c4ab241b
|
recompiled
|
2023-11-20 20:23:13 +08:00 |
|
mightbeusual
|
e9112644c6
|
jumpair fix
|
2023-11-20 20:19:36 +08:00 |
|
mightbeusual
|
98c07803c0
|
fix
|
2023-11-20 20:06:44 +08:00 |
|
mightbeusual
|
b389dbe955
|
update anims
|
2023-11-20 16:39:26 +08:00 |
|
mightbeusual
|
87d430366a
|
even more bruh
|
2023-11-18 07:16:02 +08:00 |
|
mightbeusual
|
dfa3821d48
|
bruh
|
2023-11-18 07:10:57 +08:00 |
|
mightbeusual
|
b881dbe7c4
|
ok
|
2023-11-18 07:07:10 +08:00 |
|
mightbeusual
|
d1a4203670
|
swing_3
|
2023-11-18 07:02:22 +08:00 |
|
mightbeusual
|
deb7348784
|
swing loop fix
|
2023-11-18 06:52:09 +08:00 |
|
mightbeusual
|
96f996a8be
|
og crouch update
|
2023-11-17 18:47:36 +08:00 |
|
mightbeusual
|
330b24d993
|
meslideloop45
|
2023-11-16 23:55:33 +08:00 |
|
mightbeusual
|
f24430694c
|
meslidestart45
|
2023-11-16 23:52:07 +08:00 |
|
mightbeusual
|
e50a7a54dc
|
slideend fix
|
2023-11-16 23:20:36 +08:00 |
|
mightbeusual
|
a1dae3060c
|
slidefix
|
2023-11-16 22:55:05 +08:00 |
|
mightbeusual
|
7d2a3ac5da
|
Overall OG anim improvement (camjoint fix too)
|
2023-11-16 22:35:08 +08:00 |
|
mightbeusual
|
b697a0d368
|
(fixed hangheaveup had bug when you look up)
|
2023-11-15 22:06:42 +08:00 |
|
mightbeusual
|
8649a1b5f5
|
wtf
|
2023-11-15 21:06:19 +08:00 |
|
mightbeusual
|
c79d1dbcd4
|
tweak2
|
2023-11-15 16:47:21 +08:00 |
|
mightbeusual
|
87d24ac60a
|
meleeairstill fix
|
2023-11-15 16:41:51 +08:00 |
|
mightbeusual
|
f7a8a87360
|
tweaks
|
2023-11-15 16:01:59 +08:00 |
|
mightbeusual
|
be5044f29b
|
new vaultoverhigh anim (from scratch)
|
2023-11-15 11:16:23 +08:00 |
|
mightbeusual
|
5b8bd93d4b
|
tweak hang anims
|
2023-11-14 13:24:01 +08:00 |
|
mightbeusual
|
5caa6d2f24
|
OG update 2
|
2023-11-12 16:41:00 +08:00 |
|
mightbeusual
|
68ae3e39fe
|
OG anim roll replacement (made from scratch)
|
2023-11-12 16:31:40 +08:00 |
|
mightbeusual
|
2d1e49056b
|
new meleeair anim
|
2023-11-12 15:12:37 +08:00 |
|
mightbeusual
|
5d1c0be374
|
tweak 2
|
2023-11-12 11:17:52 +08:00 |
|
mightbeusual
|
6494db77ec
|
tweaks
|
2023-11-12 10:24:30 +08:00 |
|
mightbeusual
|
357eea77df
|
ME:C styled zipline anim
|
2023-11-11 23:32:17 +08:00 |
|
mightbeusual
|
ea9a8517f3
|
more OG anims tweaks
|
2023-11-11 00:43:45 +08:00 |
|