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<OmitFramePointers>true</OmitFramePointers>
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2017-09-13 01:53:20 +05:00
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<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_III;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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2019-12-07 18:47:08 +05:00
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<AdditionalIncludeDirectories>$(RWG33SDK)\include\d3d8;..\SilentPatch;..\SilentPatchIII;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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2014-08-27 05:20:24 +06:00
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
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2015-06-21 03:44:55 +05:00
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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2017-12-22 04:16:18 +05:00
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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2017-04-09 23:25:19 +05:00
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<SDLCheck>true</SDLCheck>
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2017-09-08 01:43:10 +05:00
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<LanguageStandard>stdcpp17</LanguageStandard>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<ExceptionHandling>false</ExceptionHandling>
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2014-05-31 00:14:47 +06:00
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<SubSystem>Windows</SubSystem>
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<EntryPointSymbol>
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</EntryPointSymbol>
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2017-10-04 02:32:14 +05:00
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<DelayLoadDLLs>shell32.dll;shlwapi.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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2018-01-21 17:16:34 +05:00
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<LargeAddressAware>true</LargeAddressAware>
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2024-02-03 03:00:58 +05:00
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<AdditionalOptions>/pdbaltpath:%_PDB% %(AdditionalOptions)</AdditionalOptions>
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2014-05-31 00:14:47 +06:00
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</Link>
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<PostBuildEvent>
|
2016-03-07 22:59:19 +05:00
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<Command>copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto 3\SilentPatchIII.asi"</Command>
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2014-05-31 00:14:47 +06:00
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</PostBuildEvent>
|
2018-01-16 03:02:30 +05:00
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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2014-05-31 00:14:47 +06:00
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
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</ImportGroup>
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</Project>
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