Commit graph

21 commits

Author SHA1 Message Date
Silent
4d02505521
Moved shared stuff to a submodule 2019-06-28 23:53:05 +02:00
Silent
5b8ad59097
Project fixes 2019-03-02 16:17:29 +01:00
Silent
dc435f9ad2
Reverted to fp:precise for now since VS still produces wrong code for fp:fast 2018-04-26 00:38:54 +02:00
Silent
d93a5d6fc6 Mark modules as large address aware (in case it makes a difference) 2018-01-21 13:16:34 +01:00
Silent
eb2172945b Different version numbers for Master and pre-release 2018-01-15 23:02:30 +01:00
Silent
b0439be77c Stricter compilation options (strict strings) 2017-12-22 00:16:18 +01:00
Silent
e8b07f9f50 Cleaned up imports
Delay load shlwapi/shell32/psapi as we don't need those in DllMain (shell32 is used MUCH later) and stock game doesn't link them so we may speed up startup
2017-10-03 23:32:14 +02:00
Silent
32fa0c9e51 Bomb ownership bug fix in III/VC + small corrections
Project fixes
2017-09-27 23:12:05 +02:00
Silent
bf8f58970d Unified code between ddraw and ASIs 2017-09-18 22:13:02 +02:00
Silent
01dfbda6fd UPX-friendly ddraw (should be cleaned up a bit though) 2017-09-18 17:19:56 +02:00
Silent
a5380e3c5f Recreated ddraw project with CRT and proper settings (will need it for patterns) 2017-09-18 13:46:14 +02:00
Silent
9cb66601f8 Master builds (Release = optimizations + assertions) 2017-09-12 13:48:15 +02:00
Silent
fb679617de Disabled C++ exceptions and RTTI 2017-09-07 22:43:10 +02:00
Silent
6bdd02ffdd Fully migrate on utf-16 strings where possible 2017-04-09 18:43:54 +02:00
Silent
c8eddf93f8 add versioninfo 2017-03-11 14:37:36 +01:00
Silent
b27ec3a264 Adapted for new Memory version 2016-09-12 00:09:21 +02:00
Silent
e78ff41605 Update code for new Memory 2016-08-10 22:27:58 +02:00
Silent
f3311da509 % new paths 2016-03-07 18:59:19 +01:00
Silent
3c3a25933b SSE instructions disallowed 2015-06-21 00:44:55 +02:00
Silent
49e73bd130 Project files updated for MSVC2013 2015-05-02 00:27:30 +02:00
Silent
785ad0d3ad Updated project files 2015-04-22 15:20:40 +02:00
Renamed from ResSock/ResSock.vcxproj (Browse further)