Commit graph

653 commits

Author SHA1 Message Date
Silent
edbe62e421
Tie credits XOR to revision version so it changes every public build
Corrected credits hook (in case somebody else hooks there already...)
2018-04-28 16:49:32 +02:00
Silent
18afa85c3f
SA newsteam fixes (partially) 2018-04-28 16:13:29 +02:00
Silent
f13b248376
Streamlined std::variant usage 2018-04-26 09:32:51 +02:00
Silent
dc435f9ad2
Reverted to fp:precise for now since VS still produces wrong code for fp:fast 2018-04-26 00:38:54 +02:00
Silent
c1ad23ed22
Revisited aggressive object freeing 2018-04-26 00:15:36 +02:00
Silent
ed397348d1
Fixed handling.cfg name matching (names don't need unique prefixes anymore)
III (all), VC (all), SA (all supported)
2018-04-24 23:59:40 +02:00
Silent
34a8b4b648
TheFLAUtils update 2018-04-24 23:59:18 +02:00
Silent
16a8b15086
Removed nasty ReadCall hacks 2018-04-22 00:18:12 +02:00
Silent
33c1ab4ace
Factorized MemoryMgr to be game agnostic 2018-04-22 00:13:15 +02:00
Silent
b11644ae5a
GetBuildNumber export (revision << 8 | build) 2018-04-20 20:33:45 +02:00
Silent
1c41d135b5
Normalized string comparision functions usage between different functions 2018-04-12 23:56:25 +02:00
Silent
ece6078cc9
Updated AdjustAddress_10 2018-04-09 00:15:52 +02:00
Silent
d709936322
outfit.asi compatibility 2018-04-08 14:40:30 +02:00
Silent
bf08a40d1a
Updated MemoryMgr 2018-04-02 21:01:11 +02:00
Silent
1a8bb9dd6c
Updated Patterns 2018-04-02 20:11:06 +02:00
Silent
a0fd40d44d
Use strcmp to compare script names like R* does 2018-03-30 19:03:12 +02:00
Silent
2614f4d1b0
Decreased keyboard input latency - III, VC, SA 1.0/newsteam 2018-03-28 21:23:16 +02:00
Silent
b95f77224f
Attach extras to chassis only on vehicles which have this in hierarchy 2018-03-28 19:47:35 +02:00
Silent
fcc799645f
Extras working correctly on bikes - VC 2018-03-27 22:28:45 +02:00
Silent
f853e96918
Added RW dependency to SPVC 2018-03-27 22:25:59 +02:00
Silent
fe37899ac1 Updated Memory 2018-02-24 16:14:39 +01:00
Silent
e44ad21204 corrected versioninfo 2018-02-24 13:33:53 +01:00
Silent
6c6700bcef Bicycle on fire fix - SA 1.0 2018-02-17 13:59:44 +01:00
Silent
55a788025a Fix undefined behaviour in WaveDecoderSA (delete on void*) 2018-02-11 14:11:00 +01:00
Silent
48ff3a0150 Changed 1.01 disclaimer
Removed replay fix for now
2018-02-11 14:01:10 +01:00
Silent
84e8be3c38 Use iterator-based wstring constructor here 2018-02-11 12:58:52 +01:00
Silent
889daff459 Patterns for SA newsteam variables 2018-02-10 20:04:12 +01:00
Silent
e0cc726099 Enabled pattern hints in SA 2018-02-10 18:53:12 +01:00
Silent
9854f2235a III/VC don't need addrvariants 2018-02-10 10:56:00 +01:00
Silent
cfee0477ca Refactors in Patterns 2018-02-10 00:50:11 +01:00
Silent
bcdf773db4 Fixup (tested live) 2018-02-09 23:42:23 +01:00
Silent
10caf7e242 Allow using AddressByVersion with pattern/offset pairs 2018-02-09 23:19:37 +01:00
Silent
e31acc5a29 Updated ModuleList.hpp 2018-02-01 23:31:01 +01:00
Silent
0214ace478 CPed::ResetGunFlashAlpha in code 2018-01-29 00:53:17 +01:00
Silent
e41870909a No need to make IStream inheritance public here... cleans up the code a lot too 2018-01-28 23:43:55 +01:00
Silent
1f8b44384e Fixed ammo granting from SCM - SA 1.0 2018-01-28 18:30:52 +01:00
Silent
a4bae15050 Compilation fix 2018-01-28 18:15:53 +01:00
Silent
4653e4f00c Fixed ammo granting from SCM - III/VC 2018-01-28 18:15:38 +01:00
Silent
916c82b5a4 Fun with credits 2018-01-28 14:21:27 +01:00
Silent
ae62b9f434 Fixed triangle above recruitable peds' heads (SA 1.0) 2018-01-26 18:18:52 +01:00
Silent
5ad460ff40 CPlayerInfo operator= (for SA 1.0 2018-01-26 18:18:36 +01:00
Silent
d93a5d6fc6 Mark modules as large address aware (in case it makes a difference) 2018-01-21 13:16:34 +01:00
Silent
986f802131 Updated Patternies 2018-01-21 13:14:02 +01:00
Silent
eb2172945b Different version numbers for Master and pre-release 2018-01-15 23:02:30 +01:00
Silent
78e4e3f414 Fix Master compilation 2018-01-15 23:01:57 +01:00
Silent
e021dfe53f extra assertion 2018-01-15 01:51:36 +01:00
Silent
2d1c7f97e6 Refactor version checking in III/VC to new method 2018-01-14 12:04:22 +01:00
Silent
883b0dde94 Supply Lines/Beefy Baron SCM fix (player is placed under the building and not high in the sky) 2018-01-14 02:04:38 +01:00
Silent
0bae69b9cf Refactor patterns to construct std::string_view earlier 2018-01-14 02:03:58 +01:00
Silent
5679c66311 Refactored gym glitch fix to please Danny 2018-01-14 01:13:27 +01:00