Commit graph

180 commits

Author SHA1 Message Date
Silent
3310e2eea1 Don't store size in patternie structure 2017-04-27 02:25:37 +02:00
Silent
2e19ee6ac5 Improved patternies 2017-04-27 02:18:59 +02:00
Silent
f39c7c8d2c more security improvements 2017-04-09 20:25:19 +02:00
Silent
40726059f6 Allow resetting BasicDelimStringReader 2017-04-07 00:08:27 +02:00
Silent
550841b60a std::string_view 2017-04-02 21:08:57 +02:00
Silent
546f7cfe54 suppress or fix all warnings 2017-04-02 19:41:50 +02:00
Silent
b2c9b188b3 DelimStringReader 2017-03-23 11:30:06 +01:00
Silent
72542d521e Update version info 2017-03-20 20:27:41 +01:00
Silent
acb6e0b72c unused files removed 2017-03-17 10:07:02 +01:00
Silent
477595bcd5 range patterns 2017-03-17 00:48:16 +01:00
Silent
af4959db72 Fix critical issue in Memory 2017-03-14 01:31:18 +01:00
Silent
c8eddf93f8 add versioninfo 2017-03-11 14:37:36 +01:00
Silent
943a3acc24 add Patternies 2017-03-05 22:25:46 +01:00
Silent
005436d348 updated to libflac 1.3.2 2017-03-02 00:40:15 +01:00
Silent
095c68678a this is unused 2017-02-25 00:04:15 +01:00
Silent
9959177ba0 shouldn't be marked as inline 2016-09-12 00:14:01 +02:00
Silent
e07c0b4d5c Updated Memory 2016-09-11 23:56:55 +02:00
Silent
7584bed931 Missing Memory includes 2016-08-10 22:35:14 +02:00
Silent
e344ee91a0 Updated Memory 2016-08-10 22:27:16 +02:00
Silent
cb80efbf53 rip SilentBlock 2016-07-04 03:20:40 +02:00
Silent
10492cd289 FLA donation window block for III/VC 2016-05-29 15:01:57 +02:00
Silent
b906331d15 More generic Memory defines 2016-04-22 20:54:20 +02:00
Silent
57d623aeae More updates to Memory 2016-03-12 23:20:55 +01:00
Silent
8c9c4b949f Updated Memory 2016-03-11 23:54:06 +01:00
Silent
901a3c818b updated Memory 2016-03-10 20:27:53 +01:00
Silent
c50c0a2c1d Optimized NVC shader 2015-04-23 18:41:20 +02:00
Silent
403df49335 SHGetFolderPath on User Files - in SA 2015-04-23 17:32:18 +02:00
Silent
2d24b6fee5 III version of User Files fix 2015-04-22 15:47:56 +02:00
Silent
01a7cca723 VC mouse fix & final touches for III/VC 1.1 2015-03-05 15:51:52 +01:00
Silent
3fd04e395a Shader as a resource 2015-02-08 19:52:41 +01:00
Silent
a111ac1cb5 German newsteam r2 support 2014-12-11 01:15:05 +01:00
Silent
51b952d8a3 Newsteam r2 exe support 2014-12-09 23:51:07 +01:00
aap
f4514ad6b2 Changed nvc and dual pass code. 2014-11-29 18:34:36 +01:00
Silent
49ddc29312 Cleaned shader code up
Matched RwD3D9GetTransform in 1.01 and 3.0 EXEs
2014-11-28 18:36:48 +01:00
aap
80f652762a Fixed typo. 2014-11-28 14:42:31 +00:00
aap
c8f8be75f3 Fixed flickering and alpha bugs in nvc shader. 2014-11-28 15:26:59 +01:00
Silent
24800b17e2 Fixed widescreen patch for 1.0, 3.0 and newsteam 2014-11-08 12:36:28 +01:00
Silent
260d6a2339 First fixes for that butchered Steam re-release 2014-11-08 02:20:53 +01:00
Silent
0a550318e4 III window proc hack unified with GInput 2014-10-04 16:52:56 +02:00
Silent
20b2f09e8a 6 extra directionals on Medium and higher 2014-09-26 15:44:28 +02:00
Silent
048999d74a Additional compatibility code for widescreen fixes 2014-09-14 20:02:57 +02:00
Silent
ee0adecc4b RsMouseSetPos call for III 2014-09-14 17:12:28 +02:00
Silent
3b817a2fe7 III armour cheat now consistent between versions 2014-08-28 22:49:22 +02:00
Silent
9bfbcd83f0 Timers now work properly in III/VC (Billie Jean plays again!) 2014-08-27 16:27:08 +02:00
Silent
c19ae65d46 III/VC patches compileable again 2014-08-27 01:20:24 +02:00
Silent
82fe37b369 1.01 support - more 2014-08-25 14:19:54 +02:00
Silent
cd0fa0f044 Working on 1.01 support 2014-08-22 02:09:21 +02:00
Silent
54b381965f HOODLUM 1.0 US and 1.0 EU fixes - now fully compatible 2014-08-05 16:27:26 +02:00
Silent
abb1db6b44 Mostly ready for multiple EXEs compatibility
TODO: RW calls
2014-08-04 14:30:16 +02:00
Silent
b80846091f III/VC and SA files split 2014-08-03 15:38:53 +02:00
Silent
f5ea953e95 plugin-sdk compatibility fix 2014-08-01 20:24:42 +02:00
Silent
7fa464818b Impound lot working correctly (saving interesting cars after busted and does not remove them from the impound lot when offscreen) 2014-08-01 20:17:44 +02:00
Silent
1e6d0ce958 Possible samp fix 2014-06-29 22:27:45 +02:00
Silent
d28ad95d5c A fix for numplates with tuningparts 2014-06-29 22:21:18 +02:00
Silent
b5e5d140f7 Custom numberplates allowed not only for automobiles (also fixes a blank numberplates bug) 2014-06-23 17:27:54 +02:00
Silent
675c2d114b Numberplates code optimised 2014-06-23 15:08:48 +02:00
Silent
4b8d9be799 Numberplates now randomised a bit 2014-06-23 14:54:36 +02:00
Silent
c6a0801221 NDEBUG added
Rewritten license plates
2014-06-23 02:37:03 +02:00
Silent
1658717884 Twopass disabled for indoor cutscenes 2014-06-22 18:02:00 +02:00
Silent
99ca045bee Rustler prop fix
Unwoking attempt to fix shader fighting issues
Dirt now works properly with ImVehFt
2014-06-19 00:57:22 +02:00
Silent
e076a275b1 Twopass for peds
64x64 lunar
2014-06-16 20:49:01 +02:00
Silent
7452ea4831 modloader compatibility 2014-06-16 16:31:46 +02:00
Silent
134521530a Fixed buildings being too dark at night 2014-06-16 15:38:24 +02:00
Silent
af90448047 I forgot about a reffix
1.1 BETA release
2014-06-16 03:23:08 +02:00
Silent
799ad7311f Adapted 2 imvehft fixes from VCSPC
Nicely blending zone names

Ready for 1.1 BETA, I guess
2014-06-16 02:21:05 +02:00
Silent
41588e0d2d Out of map bounds bug fixed
Steam subtitle sizes

Ready for 1.1 beta release, I guess
2014-06-15 21:54:14 +02:00
Silent
d226dcc055 Basketball fix
Gym glitch fix
Shaders are now a toggle
Twopass as a toggle

SilentpatchIII fixed
2014-06-15 19:56:43 +02:00
Silent
4d97733c03 WAVE decoder 2014-06-14 02:15:14 +02:00
Silent
36fb6daa37 Revert "FLAC decoder optimisations, resulting in bigger file size but fixed stutter"
This reverts commit d4569dbc84.

FLAC fixed properly now
2014-06-13 16:41:41 +02:00
Silent
d4569dbc84 FLAC decoder optimisations, resulting in bigger file size but fixed stutter 2014-06-13 02:24:50 +02:00
Silent
b7f7f89dce Improved memory management
Support for 8-bit and 24-bit FLACs
2014-06-11 02:58:25 +02:00
Silent
d71e048691 Fixes for FLAC support 2014-06-11 00:40:08 +02:00
Silent
ed410fcea2 FLAC support for utracks 2014-06-10 18:31:19 +02:00
Silent
c95162ace2 Fix for User Tracks assuming QuickTime is present with autoscan on 2014-06-09 19:25:47 +02:00
Silent
4bdbdb5a6c lunar loads from an embedded PNG
Fixed cbuildings fadein with a shader
2014-06-06 14:59:16 +02:00
Silent
c706013ee8 improved shader stuff 2014-06-04 23:09:13 +02:00
Silent
93e5e13ce0 Shader-based NVC 2014-06-04 16:12:53 +02:00
Silent
16fe421c76 Improved moving rotors
PS2 sun
Onepass/twopass rendering switch
Some IPL debugging code
2014-06-03 02:10:03 +02:00
Silent
4e0d6f592d Improved twopass renderer 2014-05-30 21:34:54 +02:00
Silent
62052759e1 Initial committ 2014-05-30 20:14:47 +02:00