Commit graph

38 commits

Author SHA1 Message Date
Silent
d93a5d6fc6 Mark modules as large address aware (in case it makes a difference) 2018-01-21 13:16:34 +01:00
Silent
eb2172945b Different version numbers for Master and pre-release 2018-01-15 23:02:30 +01:00
Silent
62ed9242bc Supply Lines streaming fix (SA 1.0) 2018-01-11 21:45:59 +01:00
Silent
88664b2279 Re-added missing lunar64 to resources 2017-12-30 12:37:30 +01:00
Silent
b0439be77c Stricter compilation options (strict strings) 2017-12-22 00:16:18 +01:00
Silent
4827c94a98 Use kernel32 export in ModuleList if possible
Make ModuleList a local variable
2017-10-04 19:12:33 +02:00
Silent
e8b07f9f50 Cleaned up imports
Delay load shlwapi/shell32/psapi as we don't need those in DllMain (shell32 is used MUCH later) and stock game doesn't link them so we may speed up startup
2017-10-03 23:32:14 +02:00
Silent
4b2c145028 Replaced GetASIModuleHandle with ModuleList (locate modules matching only by name without extension) 2017-10-03 21:34:21 +02:00
Silent
ede1d92f0b NVC shader removed 2017-09-28 21:13:14 +02:00
Silent
32fa0c9e51 Bomb ownership bug fix in III/VC + small corrections
Project fixes
2017-09-27 23:12:05 +02:00
Silent
2e85ac3dec Hooked up debugmenu.dll
Don't include an extra D3DLIGHT on vehicles since we fixed directional already
2017-09-19 21:40:48 +02:00
Silent
43babcd405 GetASIModuleHandle to account for stupid people having their mods as DLL and not ASI 2017-09-12 14:21:20 +02:00
Silent
9cb66601f8 Master builds (Release = optimizations + assertions) 2017-09-12 13:48:15 +02:00
Silent
36d9f1a29a Make freeing temp objects more aggressive to fix vending crash - SA 1.0 2017-09-09 18:47:07 +02:00
Silent
fb679617de Disabled C++ exceptions and RTTI 2017-09-07 22:43:10 +02:00
Silent
38705cf740 Merge branch 'fla-r28'
# Conflicts:
#	SilentPatchSA/SilentPatchSA.cpp
#	SilentPatchSA/SilentPatchSA.vcxproj
#	SilentPatchSA/SilentPatchSA.vcxproj.filters
#	SilentPatchSA/VehicleSA.cpp
2017-06-20 18:27:50 +02:00
Silent
3cde64abbc FLA 32-bit model IDs compatibility 2017-06-19 20:00:02 +02:00
Silent
f39c7c8d2c more security improvements 2017-04-09 20:25:19 +02:00
Silent
6bdd02ffdd Fully migrate on utf-16 strings where possible 2017-04-09 18:43:54 +02:00
Silent
550841b60a std::string_view 2017-04-02 21:08:57 +02:00
Silent
a5c0dd54eb refactored to use templated predicates for RW callbacks 2017-03-28 00:36:05 +02:00
Silent
b2c9b188b3 DelimStringReader 2017-03-23 11:30:06 +01:00
Silent
c8eddf93f8 add versioninfo 2017-03-11 14:37:36 +01:00
Silent
2e82d001e1 Update to VS2017 (with fixes) 2017-03-08 16:34:00 +01:00
Silent
943a3acc24 add Patternies 2017-03-05 22:25:46 +01:00
Silent
7925d3853c refactor FLAC decoder 2017-03-03 02:03:50 +01:00
Silent
e4bed9f427 Cleaned up AudioHardwareSA
Extra security checks
2017-03-02 01:35:13 +01:00
Silent
94fe7f01bd Audio decoders split into separate files 2017-03-02 00:40:55 +01:00
Silent
005436d348 updated to libflac 1.3.2 2017-03-02 00:40:15 +01:00
Silent
afd6fc49ea Misc changes 2016-09-12 00:11:17 +02:00
Silent
90d99eb32f Fix Windows XP launch crash
Fix warning
2016-07-04 00:36:24 +02:00
Silent
b906331d15 More generic Memory defines 2016-04-22 20:54:20 +02:00
Silent
36ca4ec879 Migrated to VS2015 2016-04-03 14:40:21 +02:00
Silent
f3311da509 % new paths 2016-03-07 18:59:19 +01:00
Silent
3c3a25933b SSE instructions disallowed 2015-06-21 00:44:55 +02:00
Silent
49e73bd130 Project files updated for MSVC2013 2015-05-02 00:27:30 +02:00
Silent
c50c0a2c1d Optimized NVC shader 2015-04-23 18:41:20 +02:00
Silent
785ad0d3ad Updated project files 2015-04-22 15:20:40 +02:00
Renamed from SAFix/SAFix.vcxproj (Browse further)