Silent
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a06fc527f5
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Bump up version number
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2019-03-17 15:25:49 +01:00 |
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Silent
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9fa0652da4
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Modified 1.01 message
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2019-03-17 15:23:02 +01:00 |
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Silent
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59e24547b0
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Add compatibility shims to Lightbeam Fix and keyboard input latency fix
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2019-03-17 15:15:45 +01:00 |
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Silent
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bb66303890
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Bump up version number
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2019-03-09 20:36:42 +01:00 |
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Silent
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971e4a26a7
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TrueInvicibility INI option
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2019-03-07 23:02:49 +01:00 |
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Silent
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3a40147ce9
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Add null check to Rhino code
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2019-03-07 18:54:21 +01:00 |
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Silent
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65862b38cf
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IgnoresWeaponPedsForPCFix switch
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2019-03-06 22:11:57 +01:00 |
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Silent
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e94fec9c6f
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Factorize weapon and muzzleflash rendering into separate options
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2019-03-06 21:59:14 +01:00 |
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Silent
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6b2ad034cb
|
LS-RP Mode
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2019-03-06 21:51:21 +01:00 |
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Silent
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cabd0c999a
|
Scoped render states
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2019-03-06 20:37:49 +01:00 |
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Silent
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5921dfddb3
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Delete unused code bringing noise
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2019-03-05 21:24:47 +01:00 |
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Silent
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5b8ad59097
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Project fixes
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2019-03-02 16:17:29 +01:00 |
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Silent
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30c10a9a25
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Added more options to debug menu (rotor fix, small steam texts, minimal HUD)
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2019-02-03 14:09:29 +01:00 |
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Silent
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9dbbcb42cf
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Exceptions list for lightbeam BFC fix
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2019-02-03 13:28:24 +01:00 |
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Silent
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90339aa980
|
Revisited and cleaned up lightbeam fix
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2019-02-03 00:33:17 +01:00 |
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Silent
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43501aa161
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Full precision D3D hidden under a define
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2019-02-02 12:02:59 +01:00 |
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Silent
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80242b42f7
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Marked some functions as safebuffers since realistically QueryPerformanceCounter won't ever cause a buffer overrun and it's a quite time critical function
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2019-01-05 19:08:57 +01:00 |
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Silent
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69086b1a82
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Merge branch 'master' into dev
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2018-12-04 20:44:23 +01:00 |
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Silent
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7f7769ea22
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Merge branch 'patch' into dev
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2018-12-04 20:43:30 +01:00 |
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Silent
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b70964da94
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Bump up version
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2018-12-04 20:43:17 +01:00 |
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Silent
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f9a507b029
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Partial revert "Normalized string comparision functions usage between different functions"
This reverts commit 1c41d135b5 .
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2018-12-04 20:40:41 +01:00 |
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Silent
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f5d23d58f2
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Recompiled libflac
(cherry picked from commit 75ebedef98 )
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2018-12-03 21:34:40 +01:00 |
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Silent
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910b9372b5
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Simplify GetModuleHandleEx usage
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2018-10-31 23:43:07 +01:00 |
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Silent
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b3c95bb519
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Use correct delete here
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2018-10-31 23:37:59 +01:00 |
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Silent
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8f6fa047e2
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Don't clean the car BEFORE Pay 'n Spray doors close, as it gets cleaned later again anyway! - SA 1.0
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2018-10-14 00:01:28 +02:00 |
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Silent
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8918bc9a68
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Resetting stats and variables on New Game (SA 1.0 only)
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2018-09-25 23:57:50 +02:00 |
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Silent
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1a92ebb95d
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Prevent "ped hit" samples from playing where they used to, so passengers don't comment on gently pushing peds
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2018-09-22 23:54:25 +02:00 |
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Silent
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914d482d0d
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Play passenger's voice lines when killing peds with car, not only when hitting them damages player's vehicle
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2018-09-22 21:41:27 +02:00 |
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Silent
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2dfc9d30be
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Unified special vehicle features and double rwheels override (it's now internally a special vehicle feature, just like rotors)
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2018-09-02 23:57:29 +02:00 |
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Silent
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75ebedef98
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Recompiled libflac
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2018-09-02 23:16:18 +02:00 |
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Silent
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8755dd20d5
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Code clarity fix for CAEFLACDecoder::write_cb
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2018-07-06 00:15:36 +02:00 |
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Silent
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02f7063535
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Merge branch 'master' into dev
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2018-06-13 21:18:04 +02:00 |
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Silent
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7686d7cf23
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Bump up version
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2018-06-13 20:59:41 +02:00 |
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Silent
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9ba00037e5
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Merge branch 'patch'
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2018-06-13 20:56:23 +02:00 |
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Silent
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5499f9e2e9
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Fix Phoenix blower not animating when reversing
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2018-06-13 20:56:02 +02:00 |
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Silent
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9db2766fa0
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Rotate Newsvan antenna in more cases than just when player is using it
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2018-06-13 20:55:40 +02:00 |
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Silent
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1d3b0a20c1
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Fix ColouredZoneName=0 ignoring text alpha
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2018-06-13 20:49:40 +02:00 |
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Silent
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aeb9a76e00
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Tug tow bar
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2018-06-05 21:07:42 +02:00 |
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Silent
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03482f0779
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Allow for several hierarchy typos (DFT-30, Sweeper, boats)
This retires BOAT_MOVING_PROP feature and Sweeper workaround
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2018-06-05 20:03:40 +02:00 |
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Silent
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77f78fedca
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Double artict3 trailer
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2018-06-05 19:57:53 +02:00 |
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Silent
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3ec5663861
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Update ModuleList.hpp
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2018-06-05 01:16:51 +02:00 |
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Silent
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3895f1c738
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Don't animate Phoenix flaps when engine is off
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2018-05-29 23:51:36 +02:00 |
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Silent
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108c2740a7
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Look up frames by ID (instead of names) when possible
Add fallback code for ResetFrames
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2018-05-29 20:35:39 +02:00 |
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Silent
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f9a9404fd0
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Merge branch 'master' into dev
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2018-05-28 13:12:24 +02:00 |
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Silent
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cdad030ae1
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Fix DisableStockVehiclesForFeature
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2018-05-28 13:12:07 +02:00 |
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Silent
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b791865af6
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Animation for Firela ladder
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2018-05-27 15:19:30 +02:00 |
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Silent
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bd7a67d0a4
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Fix Phoenix blower not animating when reversing
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2018-05-26 14:43:02 +02:00 |
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Silent
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ebceda7575
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Reodered checks so the lighter one goes first
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2018-05-23 00:41:50 +02:00 |
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Silent
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bb7c94d2c5
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Rotate Newsvan antenna in more cases than just when player is using it
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2018-05-23 00:28:21 +02:00 |
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Silent
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deb74e0249
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Reset Rhino middle wheels state on fixing
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2018-05-22 22:40:23 +02:00 |
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Silent
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623464d45e
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Port CdStream race condition to newsteam as freezing is very frequent now
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2018-05-20 22:00:39 +02:00 |
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Silent
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9d30b51273
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Fix crash on newsteam
|
2018-05-20 22:00:13 +02:00 |
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Silent
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b927175635
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Versioninfo updated
|
2018-05-19 21:28:30 +02:00 |
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Silent
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d9917df62b
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Remaining fixes adapted to SA newsteam
|
2018-05-19 21:26:00 +02:00 |
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Silent
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5ab8a96a29
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Also exposed ID-based vehicle fixes
|
2018-05-08 00:09:13 +02:00 |
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Silent
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7e50ef41a0
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DisableStockVehiclesForSpecialVehicleFeature export for plugins assuming full control over those
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2018-05-07 23:56:12 +02:00 |
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Silent
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cb8eb2f3b0
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Factorised special vehicle features to an expandable multimap
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2018-05-07 23:32:55 +02:00 |
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Silent
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4768572e01
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Recompiled libflac
|
2018-05-07 22:02:42 +02:00 |
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Silent
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2e02450995
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Credits for III, VC and SA newsteam
|
2018-04-28 17:45:32 +02:00 |
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Silent
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edbe62e421
|
Tie credits XOR to revision version so it changes every public build
Corrected credits hook (in case somebody else hooks there already...)
|
2018-04-28 16:49:32 +02:00 |
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Silent
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18afa85c3f
|
SA newsteam fixes (partially)
|
2018-04-28 16:13:29 +02:00 |
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Silent
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dc435f9ad2
|
Reverted to fp:precise for now since VS still produces wrong code for fp:fast
|
2018-04-26 00:38:54 +02:00 |
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Silent
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c1ad23ed22
|
Revisited aggressive object freeing
|
2018-04-26 00:15:36 +02:00 |
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Silent
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ed397348d1
|
Fixed handling.cfg name matching (names don't need unique prefixes anymore)
III (all), VC (all), SA (all supported)
|
2018-04-24 23:59:40 +02:00 |
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Silent
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16a8b15086
|
Removed nasty ReadCall hacks
|
2018-04-22 00:18:12 +02:00 |
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Silent
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33c1ab4ace
|
Factorized MemoryMgr to be game agnostic
|
2018-04-22 00:13:15 +02:00 |
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Silent
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b11644ae5a
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GetBuildNumber export (revision << 8 | build)
|
2018-04-20 20:33:45 +02:00 |
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Silent
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1c41d135b5
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Normalized string comparision functions usage between different functions
|
2018-04-12 23:56:25 +02:00 |
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Silent
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d709936322
|
outfit.asi compatibility
|
2018-04-08 14:40:30 +02:00 |
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Silent
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bf08a40d1a
|
Updated MemoryMgr
|
2018-04-02 21:01:11 +02:00 |
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Silent
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a0fd40d44d
|
Use strcmp to compare script names like R* does
|
2018-03-30 19:03:12 +02:00 |
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Silent
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2614f4d1b0
|
Decreased keyboard input latency - III, VC, SA 1.0/newsteam
|
2018-03-28 21:23:16 +02:00 |
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Silent
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6c6700bcef
|
Bicycle on fire fix - SA 1.0
|
2018-02-17 13:59:44 +01:00 |
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Silent
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55a788025a
|
Fix undefined behaviour in WaveDecoderSA (delete on void*)
|
2018-02-11 14:11:00 +01:00 |
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Silent
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48ff3a0150
|
Changed 1.01 disclaimer
Removed replay fix for now
|
2018-02-11 14:01:10 +01:00 |
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Silent
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889daff459
|
Patterns for SA newsteam variables
|
2018-02-10 20:04:12 +01:00 |
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Silent
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e0cc726099
|
Enabled pattern hints in SA
|
2018-02-10 18:53:12 +01:00 |
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Silent
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0214ace478
|
CPed::ResetGunFlashAlpha in code
|
2018-01-29 00:53:17 +01:00 |
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Silent
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e41870909a
|
No need to make IStream inheritance public here... cleans up the code a lot too
|
2018-01-28 23:43:55 +01:00 |
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Silent
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1f8b44384e
|
Fixed ammo granting from SCM - SA 1.0
|
2018-01-28 18:30:52 +01:00 |
|
Silent
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a4bae15050
|
Compilation fix
|
2018-01-28 18:15:53 +01:00 |
|
Silent
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916c82b5a4
|
Fun with credits
|
2018-01-28 14:21:27 +01:00 |
|
Silent
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ae62b9f434
|
Fixed triangle above recruitable peds' heads (SA 1.0)
|
2018-01-26 18:18:52 +01:00 |
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Silent
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5ad460ff40
|
CPlayerInfo operator= (for SA 1.0
|
2018-01-26 18:18:36 +01:00 |
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Silent
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d93a5d6fc6
|
Mark modules as large address aware (in case it makes a difference)
|
2018-01-21 13:16:34 +01:00 |
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Silent
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eb2172945b
|
Different version numbers for Master and pre-release
|
2018-01-15 23:02:30 +01:00 |
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Silent
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78e4e3f414
|
Fix Master compilation
|
2018-01-15 23:01:57 +01:00 |
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Silent
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e021dfe53f
|
extra assertion
|
2018-01-15 01:51:36 +01:00 |
|
Silent
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883b0dde94
|
Supply Lines/Beefy Baron SCM fix (player is placed under the building and not high in the sky)
|
2018-01-14 02:04:38 +01:00 |
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Silent
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5679c66311
|
Refactored gym glitch fix to please Danny
|
2018-01-14 01:13:27 +01:00 |
|
Silent
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62ed9242bc
|
Supply Lines streaming fix (SA 1.0)
|
2018-01-11 21:45:59 +01:00 |
|
Silent
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f30ebc487d
|
Revert "Parametrized vehiclegrunge256, carplate and carpback"
This reverts commit 5af56db8d4 .
|
2018-01-09 12:36:27 +01:00 |
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Silent
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5af56db8d4
|
Parametrized vehiclegrunge256, carplate and carpback
|
2018-01-08 23:15:59 +01:00 |
|
Silent
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89e2a8d121
|
Small scope fix
|
2018-01-06 16:20:35 +01:00 |
|
Silent
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63ba94e547
|
Re-added fallback code if SHGetFolderPathA fails (like in stock code, falls back to "data" directory)
|
2018-01-06 16:04:11 +01:00 |
|
Silent
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dfb46efa88
|
Return predicate instead of meaningless pointer in rwpred functions
|
2018-01-06 15:48:47 +01:00 |
|
Silent
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47cd773c46
|
Copyright year updated
|
2018-01-02 11:26:32 +01:00 |
|
Silent
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b22bed5802
|
This code can be reused (and gets reused very fine)
|
2017-12-30 12:45:12 +01:00 |
|
Silent
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88664b2279
|
Re-added missing lunar64 to resources
|
2017-12-30 12:37:30 +01:00 |
|
Silent
|
482686151e
|
6 extra directionals fix for SA newsteam
|
2017-12-29 00:41:22 +01:00 |
|